
| Component | Unit price | 24h | Qty | Line total |
|---|---|---|---|---|
| 9Closed median — Latest upstream-reported closed-trade bucket median (PC, rank 0), not a live quote or a median over the entire period. | — | ×1 | 9 | |
| 40Closed median — Latest upstream-reported closed-trade bucket median (PC, rank 0), not a live quote or a median over the entire period. | 0.0% | ×1 | 40 | |
| Parts total |
| # | Price | Quantity | List value |
|---|---|---|---|
| 1best | 39 | 1 | 39 |
| 2 | 40 | 1 | 40 |
| 3 | 44 | ×5 | 220 |
| 4 | 45 | ×6 | 270 |
| 5 | 45 | ×19 | 855 |
Cheapest ask first. Quantity is how many units that seller offers at this price.
| # | Price | Quantity | List value |
|---|---|---|---|
| 1best | 20 | 1 | 20 |
| 2 |
| 49 |
| Set price | 40 | |||
| Set vs parts | -9 / -18.4% | |||
This compares two ways to get the same item on the same market: buy the set, or buy every component. Each component uses its own current rank-0 price and no price is estimated — if any component is unpriced the parts total stays blank. A positive delta means the set currently costs more than its parts; a negative delta means the parts cost more. Prices may come from different sources (closed median, weighted average, or an online listing), so hover a component price to see its own provenance. Trade tax, build time, and blueprint costs are not modelled.
| 1 |
| 17 |
Highest bid first. Quantity is how many units that buyer wants at this price.
Visible rank-0 listings from online or in-game users in the latest snapshot. Every price is an asking price (a quote), not an executed trade. List value is price × quantity for the units in that listing and excludes trade tax.